The Sentient Garden Of Magic
The Sentient Garden Of Magic
Ever wanted a garden that changes every time you see it? This is just how it is for wizard-gardeners. And you are the garden.
How to play
Score points by placing 3 fully grown plants of the same type in a straight line and making the wizard harvest it.
The wizard regularly visits you to water the plants, plant new seeds and harvest the crops. Figure out his routine and use the plant's abilities to help the gardener make the right choices.
Some plants will grow if they have enough water. Some also have active abilities (click them to activate, costs water) and passive abilities. The "available plants" section is only for choosing what the sprouts should grow into.
Good luck!
How does the wizard think?
You may want to figure this out yourself but here's a few tips on what goes through the gardener's mind. Don't read them if you don't want to:
- he only waters when next to a plant with no water
- he only plants sprouts next to other plants
- if he sees a place to do his chore in front of him, he'll go there
- if not, he'll go forward but will also look left and right and turn if he sees a good spot
Don't worry if he gets stuck in a loop, he'll teleport himself out of it after a short while!
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Made in 48h for the GMTK Game Jam 2023
Status | Prototype |
Platforms | HTML5 |
Author | Voycawojka |
Genre | Strategy |
Made with | Unity |
Tags | 2D, Pixel Art, Turn-based |
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