A downloadable tool for Windows and Linux

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Calligro lets you generate custom fonts from images created in graphics software like Gimp, Photoshop, Aseprite and others.

The workflow is as follows:

  • generate a Calligro template (which is a .png image)
  • draw your characters on the template in any graphics editor
  • load the filled template back into Calligro and save a bitmap font

This tool is open source. You can find the source code on GitHub. We also maintain a web version at calligro.ideasalmanac.com. It has the same core feature but the offline version is a bit more convenient. 

Calligro generates fonts in the BMFont format. A lot of game engines and frameworks support it out of the box. This includes Godot, Phaser.js, LibGDX, Heaps.io, HaxeFlixel and others.

You can also generate non-monospace fonts but only Godot seems to support it.

Be sure to check out the official tutorial

Download

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Click download now to get access to the following files:

calligro-win-64.zip 113 MB
Version 1.2.0
calligro-linux.zip 104 MB
Version 1.2.0

Development log

Comments

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(1 edit)

Hello, thank you for publishing this tool. I have a question, do you know of a software that can convert fonts created with Calligro into web font, or at least into some format that can be converted into web font?

I'm looking to create pixel-perfect pixel art font for an HTML game and so creating a bitmap font first seems the easiest way (if that's even possible), and I'm not sure if Calligro will be of help there.

I don't think it's possible to do it in a way that would let you use it in HTML/CSS.

 But you can display a bitmap font in <canvas> using, for example, pixi.js or phaser

There is no way to add the space character back once it was removed

Hold on...there's a font type out there that allows for COLOR on a per character basis?! I think I'm going to have a lot of fun with this here program...

(2 edits)

In the Templates section, the Save Template button does not respond. All the fields are filled. Windows-64 version.

Thanks for the report. The issue is now fixed

Thanks for the fast fix.